Kritias is the setup for a section of the Arcane River later on. Heroes of Maple is the setup for Arcane River. Root Abyss is the setup for Heroes of MapleStory. Gate to the Future is general Black Mage lore/setup.Įvolution Lab is the setup for Black Heaven.īlack Heaven takes place before Heroes of Maple. Lion King Castle is general Black Mage lore/setup.įight for Azwan/Hilla is general Black Mage lore/setup.Įllin Forest is general Black Mage lore/setup. Riena Strait shows some of the impact of the Black Wings. The start of the fight against the black mage/rise of the heroes.Įdelstein has some non-character-specific Black Wings story. The starting point for the Resistance/Cygnus feud. You'll find the story for the black mage's creation. Grand Athenaeum has multiple stories inside. Mihile has some background pre-cygnus knights story/lore. Kinesis has a somewhat self contained story, but is also related to Heroes of Maple.Īs mentioned above, FriendStory is the prequel to Kinesis story. Hero Classes give good backstory into where they came from as well as some history on MapleWorld in general.ĭemon/Xenon are aspects of the resistance story. Savage Terminal/Pantheon/Heliseum has some world building for Grandis. This will be important for Darmoor, the next big bad of the game. You can easily tell which quests belong to which character once you've played through a few, as you'll be interacting with characters important to their story.Īrk/Illium/Cadena/Angelic Buster/Kaiser are Grandis setup. I'd hammer them out first then do other characters and their related stories. Those three class types setup ground work for basically the rest of the game. It introduces the black mage and gives you insight onto how he broke free and a few other things.Īfter you've done that I recommend both Resistance/Cygnus character types.Īfter you've completed those three character stories (Each last to around 100 or so) you can start doing basically everyone else. Haven't gone far in Illium or Ark but I felt like their stories weren't even related.īasically, one sentence summaries for each "branch" of the story until like level 120/200ish where all the story stuff start to come together to a big picture: (apologies for any lapse in my memory / incorrect interpretation of the story)Įxplorer is a good starting point imo. Nova, I think is a bit more special, iirc Kaiser and Angelic Buster have similar story, but I feel like Cadena is a bit more unique, though I guess end goal is the same with her story. Resistance idea for Xenon and the Demons. Small exception would be Dual Blade and Cannoneer who have a slightly special beginning and middle parts (though the overall story is basically the same). Thanks for your help! Just for clarity, are you saying all explores are a single facet? As in, they all have the same overall story? Is the same true for the Resistance, Cygnus Knights, Nova, and Flora classes?īasically, you'll see the same story (like exact same text/quests/lore/etc) for all explorers give or take minor detail changes (such as primary instructor/classes of your "fellow" npc explorers). In time you may find yourself branching out to other classes, either for link skills or legion board pieces. Now it's level-locked to 250+.įor now, pick one class that you like and focus on that. This would have allowed you to see the primary storyline to its conclusion. The best time, story-wise, to play would have been last winter during the black mage events. The demons(slayer and avenger two sides of the same coin as far as story goes) and xenon are also separate facets from the resistance classes.Īnother problem is that the story is spread across all these different classes, or groups of classes, and it stretches from when you first log in on the newly-made character all the way up into something like the 260 or 270 range of levels. Zero is a separate facet, as are both the nova(kaiser, angelic buster, cadena) and flora(illium, ark) classes. Each individual hero class(shade, mercedes, phantom, luminous, aran, evan) are separate facets of story. The explorers(including dual blade and cannoneer), the resistance and the cygnus knights are all single facets of story. The best way I can put this is that each class, or group of classes, is in itself one part of a whole with regards to story. Story in this game is a tricky thing to pin down.
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